Lukáš is a Generative AI specialist and VFX professional with a foundation in high-end film post-production. Having worked as a compositor at Universal Production Partners (UPP) on major blockbusters like Barbie, Gran Turismo, and The Last of Us, he now applies his technical expertise to the emerging field of artificial intelligence. Beyond visual generation, he is expanding into business process automation, designing AI agent systems for tasks such as newsletter management and communication organization. Lukáš specializes in custom node-based architectures and open-source ecosystems, leveraging his compositing background to manually refine generative outputs and aiming for the highest possible visual fidelity despite AI's inherent unpredictability.
Professional Experience
Generative AI Technical Artist & Automation — Freelance (2025–present)
Focusing on the architecture of custom AI pipelines for creative media and developing automated agent systems for business efficiency.
Responsibilities include:
- Developing bespoke node-based generative pipelines for image and video production.
- Design and deployment of AI agent systems for business automation (e.g., newsletter management, data organization).
- Implementation of local Large Language Models (LLM) and voice synthesis tools.
- Applying VFX methodology to AI: combining generation with manual inpainting and masking to refine results and mitigate artifacts.
VFX Compositor — Universal Production Partners (UPP) (2022–2025)
Served as a Compositor for one of Europe's leading VFX studios, contributing to major international film productions.
Worked on high-profile projects including:
- Barbie, Gran Turismo, The Last of Us, Carry-On, Until Dawn, Alien: Earth
Tasks ranged from:
- Complex multi-pass compositing and CGI integration.
- Technical clean-up, keying, and rotoscoping.
- Delivering final shots with a keen eye for photorealism.
Software & Technical Skills
Generative AI & Automation
- Custom Node-based Workflows for media
- AI Agent Development & Business Automation
- Local LLMs & Voice Synthesis
- Open Source AI Architectures
Games & Real-Time
- Unity (basics)
Post-Production
- Nuke
- DaVinci Resolve (basics)
Graphic Design & Editing
- Adobe Photoshop
- Adobe Illustrator
- Adobe InDesign (Basics)
- 3ds Max (Basics)
Development & Web
- HTML / CSS / PHP
- C# (Basics)
Education
Secondary School of Electrical Engineering (SPŠE) – Information Technology
Focus on Graphics and Web Design
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